Saturday, May 23, 2009

Christmas Tree Farm of Doom

Our newest recruit John M. invited us out to skirmish with a small group in Canby, Oregon.

Six of us from APST showed up and we got to it.

The group that was hosting the skirmish was armed with Aftermath, dboys, and a mix of other lower end AEGs. They numbered at 10 initially.

We played a mix of attack/defend and CTF type games with varying respawn rules.

The field is a 3 acre piece of overgrown Christmas tree farm. Because of the rows of trees you can see a long distance in certain directions, and even take shots, although the overgrowth had the tendency to deflect BBs. Heavy BBs, high RoF, and High FPS work well for mowing down the twigs.

Some of the players there hadn’t yet heard of Airsoft Pacific or the events in the Northwest. We hope to see them out soon.

Thanks to Bruce and family for hosting some good old fashioned fun on their land.

Monday, May 18, 2009

CQC7


We just finished putting on the latest CQC competition installment at PDX CAGE. All the teams showed a great level of competitiveness and skill.

The story behind the operation is that this is the culmination of a three year FBI investigation into a crime family with three simultaneous takedowns against different mob targets.

CQC7 was hosted by Airsoft Pacific and APST. We did not compete in this event because all available APST members were either Acting or Administering (as FBI special agents).


The Drug Scenario

The CI Nicky Gallo has given the FBI the location of mob boss Rialto’s cocaine processing facility in a warehouse. Rialto himself is on location with his accountant and bodyguard. The entry team must: 1. secure drug lab 2. detain all workers 3. extract CI 4. detain Rialto and his accountant.

One of the doors before the office has an alarm on it, which nearly every team tripped. Then the teams must (fight) move up a narrow staircase to where Rialto is. Most teams bogged down at the stairway which allowed Rialto to escape.

The Kidnapping Scenario

ADA Diane Young has been kidnapped. Info from the CI tells us that she is being held by a professional (ex-military) kidnapping group and being interrogated for information on her case against the Rialto crime family. She is being held in a basement that has two stairway entrances.

Upon entry to the upstairs, the teams meet (and must eliminate) an armed guard, then hit the basement. Once down the stairs there is a claymore mine (which killed large numbers of teams). The last surprise is that the interrogator will kill the ADA if the teams take too long to make entry to the final room.

The Club Scenario

The Rialto crime family launders much of its money through an underground nightclub. Under-boss Salvatore is at this club and must be detained. Designed drug dealer Nathan Taylor is also reported to be there and must be detained.

The twist on this scenario is 1. the loud noise 2. the strobe lights and 3. lots of bar patrons (some of which are armed) and 4. the scantily clad go-go dancer.

Most teams did well with the crowd control aspect of this mission, but detaining Salvatore successfully proved difficult because of the armed men in his office with him (playing poker).


With the success of CQC7 we can’t wait for CQC8.


see http://pdxcage.com/, http://airsoftpacific.com/viewtopic.php?t=24821 for more details

Thursday, May 7, 2009

Busy Couple of Months


APST has been pretty busy. In March TOP took point on hosting OP: Steel Talon at the Splat Action park.
In April Nocte hosted OP: Project Nephilim 3 at CAGE PDX.
In May APST and AP are hosting CQC: 7 at CAGE PDX.

Putting together all these great events cuts into our field time as a team, but in June we should be hitting Coffee Angels II in St. Paul, Oregon.

Tornado Flashbang


http://www.youtube.com/watch?v=nPf0WvMn8uw
The folks at AI are producing a kit that will turn your tornado from a "frag" into a "bang". It replaces the valve cover safety plug with a Mylar burst disk and a part that forces the gas into the burst disk instead of into the BB channels.
$15 for 50 refills. We will have some shortly and give them a whirl.

Monday, February 23, 2009

The BSP Challenge January 24-25, 2009


Hillsboro, Oregon
The BSP Challenge is based on teams of Players Vs Actors with a set script. Teams are graded on time and other factors to determine the winner.

Pictures: http://blacksierra.net/index.php?option=com_phocagallery&view=category&id=15%3Absp-challenge&Itemid=58

For competitions like this body armor "counts". In field games a hit is "lethal" no matter where you get hit. But in a competition your body armor will save your life. When hit in the armor you must take a knee for 10 seconds after which you are "recovered".

Mission 1: Private Security Detail
The teams will depart the staging area in 3-4 soft (unarmored) vehicles and take a female VIP to a cabin in the woods near the city of Hillsboro.
The teams must have all their gear and weaponry hidden from view from outside the vehicles.
To this end APST wore civillian clothes, large jackets, low profile concealable body armor and carried pistols and submachineguns under our jackets. One of our members in the rear vehicle (hate truck) had a boxed LMG, which he used to wipe out a van full of bad guys.

On the way to the cabin it was our mission to maintain radio communication car-to-car and watch for any "suspicious" activity.

At the location where we were supposed to deliver the VIP there is an ambush.
For the purposes of the game mechanics, certain vehicles are "disabled" and the teams need to move the VIP to a functional vehicle to extract her.

About half the teams competing lost their VIP during the ambush.

APST upon hitting the ambush deployed smoke grenades from each vehicle, dismounted and engaged the ambushing forces. The two bodyguards assigned to the VIP moved her to a functional vehicle and the mission indexed (end of exercise).

Some teams failed to neutralize all the enemy combatants, some teams lost their VIP, some experienced heavy casualties. APST suffered no casualties and eliminated all threats. This is where practice and training for this scenario type paid off.

Mission 2: Drug sting
In this mission the player team has to send in an undercover officer to ascertain whether the bad guys (actors) have a large quantity of drugs in their possession. After that has happened, the rest of the players (simulating a sheriff's office SWAT team) move in to arrest the suspects.

The UC part of the mission had some hitches, but the SWAT part of the mission went well.

Thursday, January 29, 2009

Duostock


Our newest sponsor Duostock provided us with some of their products to kick around. In a nutshell its a new two surface M4 stock that makes bringing your rifle from low ready to on target very smooth. The stock stays against your shoulder and "rolls" through the movement from low ready to on target and naturally lines your eye up with your optics/sights. Its a little bit ugly, but sure does work nicely. Visit Duostock at www.duostock.com

Saturday, January 10, 2009

Strac FAST Video Demonstration



We have a short post for you today. One of our members demonstrating his FAST.